Tiles Game
gameserver
Why I built it?

This one was for my networks unit project.

What technologies were used?

Socket programming with Python and SocketIO

What was the hardest part?

Understanding the concepts behind socket programming and researching to build a multiplayer game server from scratch. Also, the code for the game itself was written by someone else, so it took a lot of time to pick up half way through and figure out the logic and intentions of their code.

What was the most rewarding part?

It required a lot of problem solving, so the "ahah" moment was pretty sweet

What did I learn?

That I can build a socket game server from scratch in three weeks!

What I would like to improve?

To add more features, like player rankings and actually host it!

Designed and built by Minhimoo